Unarmed Combat

More sophisticated than Brawling, this skill covers most forms of Martial Arts. With Brawling, all body parts deliver 1D damage as per 'Hands', regardless of what armour is worn. Unarmed Combat delivers more specialized training. Treat Hands and Feet as Blade; Elbows and Knees as Dagger and Head as Club. If the skill is held to level 2 or higher, it can be applied as a defensive bonus to armour vs attacks at short and close range. Wearing physical armour interferes with this; light armour such as Jack or Cloth applies a -2 penalty to the above damage ratings and halves the defence bonus. Heavier armour such as combat armour prevents the use of this skill completely.