Engineering

The individual can operate and maintain star- ship maneuver drives, jump drives, and power plants. A skilled engineer is essential for the proper operation of any starship. Engineering experience enables an individual to operate the vital drives of starships (and any craft with a fusion power plant), as well as to maintain the machinery against failure.

To prepare a jump drive during pre-jump:
Routine, Engineering, Edu, 2 min.
Referee: If the starship is using unrefined fuel (when not equipped to do so), this task is hazardous. If the starship is past annual maintenance, this task is hazardous. For every month the ship is past annual maintenance, increase difficul- ty one level. If this task fails, the starship cannot engage the jump drive.

To engage the jump drive:
Routine, Engineering, Edu, 2 min.
Referee: If the starship is using unrefined fuel (when not equipped to do so), this task is hazardous. If the starship is within 100 diameters of a massive body, this task is Difficult (hazardous). If the starship is within 10 diameters of a massive body, this task becomes Formidable (hazardous). Treat mishaps as follows: Superficial: A jump relativity error occurs. The ship remains in jumpspace 7+ 1D-3 days (from 5 to 10 days) before emerging in the destination system.
Minor: A jump relativity error occurs, and, in addition, the ship emerges at the extreme edge of the destination system. Travel time to the main world is 1D x 8 hours.
Major: A jump relativity error occurs, and, in addition, the ship misjumps. Throw 1D for the number of dice to throw, then throw that number of dice to determine the distance of the misjump in hexes; finally, throw 1 D to determine the direction of the misjump.
Destroyed: The starship is destroyed.