Skirmish class light carrier

CRAFT ID:Skirmish class light carrier TL: 15 MCr92,413.724 (Carrier)
HULL:26100/65250, Displacement=29000, Config=4S, Armour=43G (1), Loaded=266,123.26, Unloaded=197,041.5
POWER:1366/2732, Fusion-F=369,000.Mw Duration=600hrs/25 days Extended Endurance=1923hrs/80 days Scoops Purifiers; whole tank in 24 hours No EM Mask
 ExtEnd excludes: (0g)
DRIVES:Jump=4 1305/2610, Avionics-15 Maneuver=2G 1305/2610 Agility=0
Speeds:
ATMOSPHEREMAXCRUISE
Vacc:2,120kph/1,325mph1,590kph/994mph
Standard:1,000kph/625mph750kph/469mph
Thin:1,500kph/938mph1,125kph/703mph
Dense:750kph/469mph563kph/352mph
Very dense250kph/156mph188kph/117mph
COMMUNICATIONS:Radio-Syst x 1
Radio Jammer-Syst x 1
Laser-Syst x 1
Maser-Syst x 1
Meson-Syst x 1
SENSORS:A-EMS (FrOb) x 1
A-EMS Jammer (FrOb) x 1
P-EMS (IntStlr) x 1
Hi-Dnst-F (1km) x 1
Neutrino-E (10 Kw) x 1
Sensor scans: AOS=R AOP=R POS=R POP=R PES=S PEP=R
WEAPONS:290 hardpoints; 290 occupied; batteries bearing 95 %
  Turrets:
    Triple Missile-13 x 50 in 5 batteries
    Triple Laser-13 x 50 in 10 batteries
    Particle-15 x 50 in 1 battery
    Fusion-14 x 50 in 26 batteries
    Triple Sand-10 x 50 in 5 batteries
  Bays:
    50-ton Meson Gun x 4 at Factor-4
Missile magazine: HE=75 b/r Atomic=25 b/r Total=15000 missiles. 1 b/r=150 missiles
Combat Statistics:
  Laser: Turrets: 7 Bty 10 (9)
  Missile: Turrets: 7 Bty 5 (4)
  Sand: Turrets: 9 Bty 5 (4)
  Fusion: Turrets: 2 Bty 26 (24)
  Particle: Turrets: 7 Bty 1 (1)
  Meson: Bays: 4 Bty 4 (3)
SCREENS:DefDM= 8
Nuclear Damper F-9 x 1
CONTROL:Computer=Model 9/fib x 3, Panels=Holographic Linked x 76196 Backup computer=Model 4 x 3 Lge holo x 5 HUD holo x 100 Basic Env(heat/light Basic LS (air/water) Ext LS (food/recyc) Airlock x 290 Grav plates Inertial Comp
CREW:Crew=340 Bridge=25 Engineering=29 Gunners=51 Screen Ops=6 Flight=162 Maintainence=8 Command=46 Medical=2 Steward=11
ACCOMMODATION: Stateroom x 350 Std sickbay x 1
SUB CRAFT: Launch x 1 20 tons Crew 2 TL 9
FH Heavy Fighter x 80 50 tons Crew 2 TL 12
Launch tube x 2 displacement 50 tons
OTHER:Cargo=15210Kl/1126 tons, EMLevel=Strong Fuel=208575 Kl/15450 tons, ObjSize=Large One jump requires 24468KL/1812 tons of fuel Anti-hijack: Basic software x 1 Camera eye x 5800 + passive InfraRed x 5800 + light intensifier x 5800 Schematic display bd x 11 Hatch controllers x 1 Gravity controllers x 1 Hull electrics x 11 Laser rifle x 5800

The Skirmish class light carrier is a relatively slow fighter carrier/tender characterized by a variety of hetrogenous weaponry and a large FH complement.


HIGH GUARD:L4425J3-190900-72747-0
Weapons reflected are highest values.

CLASSIC TRAVELLER: Skirmish class light carrier
Using a 29000 ton hull, the Skirmish class light carrier is a Carrier.
It mounts Jump Drive ?, Maneuver Drive ? and Power Plant ?, giving a performance of Jump-4 and 2G acceleration.
Fuel tankage of 15450 tons supports the power plant for 80 days and one Jump-4.
Adjacent to the bridge is a computer model/Model 9/fib.
There are 350 staterooms and 0 low berths.
The ship has 290 hardpoints and 290 tons allocated for fire control.
Turrets:
 Triple Missile-13 x 50
 Triple Laser-13 x 50
 Particle-15 x 50
 Fusion-14 x 50
 Triple Sand-10 x 50
Ship's Vehicles:
 Launch x 1 20 tons Crew 2 TL 9
 FH Heavy Fighter x 80 50 tons Crew 2 TL 12
Cargo capacity is 1126 tons.
The hull is streamlined.
Special Features:
The Skirmish class light carrier requires a crew of 340
Bridge=25 Engineering=29 Gunners=51 Screen Ops=6 Flight=162 Maintainence=8 Command=46 Medical=2 Steward=11
The ship can carry 0 passengers and 0 low passengers.
The Skirmish class light carrier costs MCr92,413.724

Designed by SHIPS for Windows III v 17.12 on 12 June 2017