Talus Forest | Cormar | - | The Norvin and Talus forests are two halves of what was once one great wood. | ||||
Tircel Pass | Cormar | - | More a gap than a pass, the Tircel leads between the Hudain Mountains and the rough and barren uplands surrounding the Witch-Stones. | ||||
Twisted Ones | Race | - | The spawn of the sorcerer of Vermar, deeply chaotic and savage. |