Arlan | Cormar | 1083 | Town in central Cormar, famous for the Broken Harp inn | ||||
Battle Plain | Cormar | 973 | Site of the last battle between Cormar and Velmar | ||||
Burdorn Port | Cormar | - | Cormar's primary seaport | ||||
Calaewn Soulshield, King | Cormar | 1083 | King of Cormar | ||||
Corfeldt | Cormar | - | Mining city in southern Cormar | ||||
Cormar | Cormar | - | Kingdom in the Vadornisti Isles, strongest military on Mereval, best metal products, most ships | ||||
Einvoltan | Cormar | - | Velmar's second city, largely untouched by the war a hundred years ago, and now pretty prosperous | ||||
Englor Trench | Cormar | 973 | Vast chasm opened by sorcery in the ground where the city of Englor once stood | ||||
Granmund | Cormar | - | Cormar's second city | ||||
Grindle | Cormar | 1083 | Gangrel servant to McCormack | ||||
Heldorn | Cormar | - | Capital of Cormar | ||||
Hudain Mountains | Cormar | - | Mountains in Cormar | ||||
Isgrim Forest | Cormar | - | This smaller area of trees is also logged, but to a lesser extent than the Talus and Norvin forests. | ||||
McCormack | Cormar | 1083 | Sorcerer and leatherworker, thief of cows, tower destroyed by BW Company | ||||
Norvin Forest | Cormar | - | The Norvin and Talus forests are two halves of what was once one great wood. | ||||
Rivis Rightby | Cormar | 1083 | Expedition outfitter and contact in Heldorn | ||||
Shava Forest | Cormar | - | Forest on Cormar, regarded as haunted, generally avoided | ||||
Talus Forest | Cormar | - | The Norvin and Talus forests are two halves of what was once one great wood. | ||||
Tircel Pass | Cormar | - | More a gap than a pass, the Tircel leads between the Hudain Mountains and the rough and barren uplands surrounding the Witch-Stones. | ||||
Witch-Stones | Cormar | - | Monoliths north of the Isgrim Forest | ||||
Wizard's Tower | Cormar | - | Tower on an island off Cormar, in legend the home of powerful and perilous workers of magic |