Cormar

Arlan Cormar 1083 Town in central Cormar, famous for the Broken Harp inn
Battle Plain Cormar 973 Site of the last battle between Cormar and Velmar
Burdorn Port Cormar - Cormar's primary seaport
Calaewn Soulshield, King Cormar 1083 King of Cormar
Corfeldt Cormar - Mining city in southern Cormar
Cormar Cormar - Kingdom in the Vadornisti Isles, strongest military on Mereval, best metal products, most ships
Einvoltan Cormar - Velmar's second city, largely untouched by the war a hundred years ago, and now pretty prosperous
Englor Trench Cormar 973 Vast chasm opened by sorcery in the ground where the city of Englor once stood
Granmund Cormar - Cormar's second city
Grindle Cormar 1083 Gangrel servant to McCormack
Heldorn Cormar - Capital of Cormar
Hudain Mountains Cormar - Mountains in Cormar
Isgrim Forest Cormar - This smaller area of trees is also logged, but to a lesser extent than the Talus and Norvin forests.
McCormack Cormar 1083 Sorcerer and leatherworker, thief of cows, tower destroyed by BW Company
Norvin Forest Cormar - The Norvin and Talus forests are two halves of what was once one great wood.
Rivis Rightby Cormar 1083 Expedition outfitter and contact in Heldorn
Shava Forest Cormar - Forest on Cormar, regarded as haunted, generally avoided
Talus Forest Cormar - The Norvin and Talus forests are two halves of what was once one great wood.
Tircel Pass Cormar - More a gap than a pass, the Tircel leads between the Hudain Mountains and the rough and barren uplands surrounding the Witch-Stones.
Witch-Stones Cormar - Monoliths north of the Isgrim Forest
Wizard's Tower Cormar - Tower on an island off Cormar, in legend the home of powerful and perilous workers of magic