Skills Descriptions | ||||||||||
* Animal Savagery: On Activation, 1-3 attact adjacent
standing team-mate, knock down, then take action; 4+ normal. p81 * Block: Player may ignore Both Down result * Brawler: On Block (not Blitz) may re-roll single Both Down result * Dodge: May re-roll failed Dodge, may convert ! Block result to Push * Frenzy: Must follow up, may Block a 2nd time, must follow up * Kick: If nominated Kicker, may halve the D6 for Deviate, round down * Loner (4+): To use a team re-roll, roll (x), on failure RR is wasted * Mighty Blow (+1): May modify Armour or Injury roll by (n). Not Stab or Chainsaw * Pass: May re-roll failed Pass * Prehensile Tail: Marked player Dodge Jump Leap from TZ, -1 to Ag * Sidestep: If Pushed, may pick any empty adjacent square * Strip Ball: If Push Back Ball Carrier, ball bounces from target dest square * Sure Feet: May re-roll failed GFI once/turn * Sure Hands: Re-roll failed Pickup. Prevents Strip Ball. |
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These are short memnonics and not definitive descriptions! |