Unearthed Arcana
REDUCING LEVEL ADJUSTMENTS
When a character with a level adjustment advances in experience,
the level adjustment he started with becomes more and more of a
burden. Eventually, the benefits of the creature type may come to
be eclipsed by those of his class features, and the player may
regret his choice of race. Under this variant system, the
character can pay an XP cost at certain intervals to decrease the
burden of his level adjustment. Table:Reducing Level
Adjustments
Starting LA |
Number of Class Levels Necessary
for LA Reduction
(Not Including Racial HD) |
1 |
3 |
2 |
6,9 |
3 |
9, 15, 18 |
4 |
12 |
5 |
15 |
6 |
18 |
Once the total of a character's class levels (not including
any Hit Dice from his creature type or his level adjustment)
reaches three times his level adjustment, his level adjustment is
eligible to be decreased by 1.
For instance, a gnoll's level adjustment is +1. When a gnoll
character gains his third class level (remember, the gnoll's 2
starting Hit Dice don't count), he can pay an XP cost to reduce
his level adjustment to +0.
If the level adjustment is greater than +1, this process
repeats until the creature's level adjustment reaches +0. Each
time, use the creature's current level adjustment to determine
the point at which the level adjustment can go down by 1. For
example, a drow (level adjustment +2) may drop to level
adjustment +1 after gaining her sixth class level, and then to +0
after gaining an additional three class levels.
Table: Reducing Level Adjustments gives the levels at which
level adjustments are eligible to be reduced for starting level
adjustments of +1 to +6. Creatures with a level adjustment of +7
or more retain their full normal level adjustment until reaching
epic levels (21st level or higher), and thus aren't included on
the table. However, you can follow the pattern described above to
determine when such creatures' level adjustments can be
decreased.
EXPERIENCE POINT COST
Each time a character's level adjustment is eligible to be
reduced, the character may pay an XP cost to take advantage of
the reduction. The character must pay an amount of XP equal to
(his current ECL -1) × 1,000. This amount is immediately
deducted from the character's XP total. The deduction should
reduce the character's effective character level (ECL) by 1. (If
this deduction would not reduce the character's ECL by 1, the
character's XP total is set at the maximum of the level below his
current ECL instead.) This XP cost can't be reversed in any way,
and the payment must be voluntary on the part of the character.
The payment must be made immediately upon becoming eligible to
reduce the character's level adjustment.
For instance, a 2nd-level gnoll fighter (ECL 5) who later
gains a third class level has a minimum of 15,000 XP (his ECL has
just gone from 5 to 6). He is eligible to reduce his level
adjustment from +1 to +0. He must pay 5,000 XP, since his ECL is
now 6 (2 Hit Dice plus 3 class levels plus his +1 level
adjustment). After he pays the XP, his level adjustment decreases
by 1 to +0. He now has 10,000 XP. His ECL falls to 5 (2 Hit Dice
plus 3 class levels). Even if the XP payment would not reduce him
to 5th level—for instance, if his XP total after reaching
6th level were 20,000 or more—his XP total can't remain
above the maximum for 5th level, which is 10,000. Effectively,
the gnoll has "paid off" his level adjustment with an XP cost,
and he is now a 5th-level character.
Similarly, a drow cleric who has just reached 6th level (ECL
8) is eligible to reduce her level adjustment from +2 to +1. She
must pay 7,000 XP, and her ECL becomes 7 (6 class levels plus her
+1 level adjustment). When she gains her 9th class level (ECL
10), she can reduce her level adjustment to +0 (and her ECL to 9)
by paying another 9,000 XP.
On the surface, this tradeoff may look like a bad deal. The
drow cleric has now sacrificed 16,000 experience points, putting
her behind her comrades in total class levels. Now, however, she
progresses as if she had never had a level adjustment. With the
self-correcting nature of the experience point system, she will
soon catch up to the rest of her party, and will reach 20th level
after earning a total of 206,000 XP (190,000 plus the 16,000 in
XP costs). If she had not used this variant system, she would
have had to amass 231,000 XP to reach her 20th class level (which
is ECL 22 for a normal drow with a +2 level adjustment).
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