DraconomiconFeats |
General Feats | Prerequisite | Benefit |
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Adroit Flyby Attack | Fly speed 90, Flyby Attack, Hover or Wingover | Move before and after attacking |
Improved Maneuverability | Fly speed 150, Hover or Wingover | Maneuverability improves one step |
Large and in Charge | Natural reach 10 feet, size Large or larger | Push back foe attempting to close |
Power Climb | Str 15, fly speed (average maneuverability) | Gain altitude without losing speed |
Power Dive | Str 15, fly speed (average maneuverability) | Knock down target for extra damage |
Epic Feats | Prerequisite | Benefit |
---|---|---|
Dire Charge | Improved Initiative | Make full attack after charging |
Epic Fortitude | ? | +4 bonus on Fortitude saves |
Epic Reflexes | ? | +4 bonus on Reflex saves |
Epic Will | ? | +4 bonus on Will saves |
Fast Healing | Con 25 | Fast healing ability improves by 3 |
Improved Spell Capacity | Ability to cast spells of the normal maximum spell level in at least one spellcasting class | Gain extra spell slot |
Overwhelming Critical | Str 23, Cleave, Great Cleave, Improved Critical, Power Attack, Weapon Focus | Deal extra damage on successful critical hit |
Devastating Critical | Str 25, Cleave, Great Cleave, Improved Critical, Power Attack, Weapon Focus, Overwhelming Critical | Critical hit forces foe to save or die |
Spellcasting Harrier | Combat Reflexes | Casting defensively becomes more difficult for casters you threaten |
Metabreath Feats | Prerequisite | Benefit |
---|---|---|
Clinging Breath | Con 13, breath weapon | Breath deals extra damage 1 round later |
Lingering Breath | Con 15, breath weapon, Clinging Breath | Breath remains as cloud for 1 round |
Enlarge Breath | Con 13, breath weapon | Length of breath weapon increases by 50% |
Heighten Breath | Con 13, breath weapon | Increase save DC against breath weapon |
Maximize Breath | Con 17, breath weapon | Maximize breath weapon?s variable, numeric effects |
Quicken Breath | Con 19, breath weapon | Use breath weapon as free action |
Recover Breath | Con 17, breath weapon | Use breath weapon more often |
Shape Breath | Con 13, breath weapon, size Small or larger | Expel breath weapon as line or cone |
?Split Breath | Con 13, breath weapon, Shape Breath, size Small or larger | Divide breath weapon into two attacks |
?Spreading Breath | Con 15, breath weapon, Shape Breath, size Small or larger | Expel breath weapon as spread effect |
?Extend Spreading Breath | Con 15, breath weapon, Shape Breath, Spreading Breath, size Small or larger | Expel breath weapon as spread effect that can be used at range |
Tempest Breath | Str 13, breath weapon, Power Attack, size Large or larger | Breath weapon also produces wind effects |
Monstrous Feats | Prerequisite | Benefit | ||
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Awaken Frightful Presence | Cha 11, dragon type | Gain frightful presence ability | ||
Awaken Spell Resistance | Con 13, dragon type | Gain spell resistance ability | ||
Draconic Knowledge | Int 19, true dragon, any three Knowledge skills | Bardic Knowledge like ability | ||
Embed Spell Focus | Con 13, dragon type, ability to cast spells | Focus component becomes a part of you | ||
Endure Blows | Con 13, dragon type, Toughness | Gain damage reduction 2/ | ? | |
Improved Speed | Str 13, dragon type | Fly speed +20 ft., other speeds +10 ft. | ||
Multiattack* | Three or more natural weapons | Penalty on secondary attacks lessens to ?2 | ||
Improved Multiattack | Three or more natural weapons, Multiattack | No penalty on secondary attacks | ||
Rapidstrike | Dex 9, one or more pairs of natural weapons, aberration, dragon, elemental, magical beast, or plant type, base attack bonus +10 | Make one extra natural weapon attack at a ?5 penalty | ||
?Improved Rapidstrike | Dex 9, one or more pairs of natural weapons, aberration, dragon, elemental, magical beast, or plant type, base attack bonus +15, Rapidstrike | Make multiple extra natural weapon attacks at a cumulative ?5 penalty | ||
Shock Wave | Str 13, dragon type, size Large, Power Attack | Knock down foes by hitting ground with tail | ||
Snatch* | Size Huge | Grab and hold smaller opponents | ||
?Improved Snatch | Snatch | Use snatch against bigger targets | ||
Multisnatch | Str 17, Snatch | Penalty to maintain hold lessens to ?10 | ||
Rend | Two claw attacks, Str 13, Snatch, Power Attack | Deal extra damage on claw attacks | ||
Snatch and Swallow | Con 19, dragon type, Snatch, Improved Snatch | Swallow opponent held in mouth | ||
Tail Constrict | Dragon, Snatch, Improved Snatch | Grab opponents with tail, deal extra tail slap damage | ||
Suppress Weakness | Energy vulnerability, Iron Will | Lessen vulnerability to energy type | ||
Overcome Weakness | Energy vulnerability, Iron Will, Suppress Weakness | Remove vulnerability to energy type | ||
Tail Sweep Knockdown | Tail sweep attack | Tail sweep knocks opponents prone | ||
Whirlwind Tail Sweep | Tail sweep attack | Tail sweep affects full circle, not semicircle | ||
Wingstorm | Str 13, dragon type, fly speed 20, Hover, Power Attack, size Large or larger | Use wings to create wind effects against foes. |
General Feats | Prerequisite | Benefit |
---|---|---|
Clever Wrestling | Improved Unarmed Strike, size Small or Medium | Escape grapple or pin more easily |
?Cunning Sidestep | Improved Unarmed Strike, Clever Wrestling, size Small or Medium | Avoid a bull rush or trip attack more easily |
Close-Quarters Fighting | Base attack bonus +3 | Avoid being grappled more easily |
Overhead Thrust | Close-Quarters Fighting, Power Attack, base attack bonus +6 | Make attack of opportunity against foe attacking from above |
Deft Strike | Int 13, Combat Expertise, Spot 10 ranks, sneak attack +1d6 | Successful Spot check allows your next attack to ignore target?s armor bonuses |
Dragon Cohort | Character level 9th, Speak Language (Draconic) | Gain the service of a loyal dragon ally |
Dragon Familiar | Cha 13, Speak Language (Draconic), arcane spellcaster level 7th, ability to acquire a new familiar, compatible alignment | Choose wyrmling dragon as new familiar |
Dragon Hunter | Wis 13 | Gain better defense against dragons? attacks |
?Dragon Hunter Bravery | Wis 13, Dragon Hunter | Dragons? frightful presence less effective against you and your allies |
?Dragon Hunter Defense | Wis 13, Dragon Hunter | Gain evasion aganst breath weapon plus save bonus against dragons? magical attacks |
Dragon Steed | Cha 13, Ride 8 ranks, Speak Language (Draconic) | Dragonnel serves as loyal mount for you |
Dragon Wild Shape | Wis 19, Knowledge (nature) 15 ranks, wild shape ability | You can take the form of a dragon |
Dragoncrafter | Knowledge (arcana) 2 ranks | You can create dragoncraft items |
Dragonfoe | Int 13 | You are more adept at attacking dragons |
Dragonbane | Int 13, Dragonfoe, base attack bonus +6 | Single attack deals extra damage against dragons |
Dragondoom | Int 13, Dragonfoe, Dragonbane, base attack bonus +10 | Your critical hits against dragons deal tremendous damage |
Dragonfriend | Cha 11, Speak Language (Draconic) | Good dragons regard you as an ally |
Dragonsong | Cha 13, Knowledge (arcana) 4 ranks, Perform 6 ranks, Speak Language (Draconic) | Your verbal performances are enhanced |
Dragonthrall | Speak Language (Draconic) | Evil dragons regard you as an ally |
Frightful Presence | Cha 15, Intimidate 9 ranks | Gain frightful presence ability |
Sense Weakness | Int 13, Combat Expertise, Weapon Focus | Your attacks more easily overcome damage reduction or hardness |
* Multiattack and Snatch are mentioned here only because they are prerequisites for other dragon feats. The full descriptions of these feats can be found in the Monster Manual.
ASSASSIN SPELLS3rd levelFell the Greatest Foe: Deal extra damage to creatures larger than Medium. Find the Gap: Your attacks ignore armor and natural armor. 4th levelHide from Dragons: Dragons can?t perceive one subject/two levels. Vulnerability: Reduces an opponent?s damage reduction. BARD SPELLS1st levelCheat: Caster rerolls when determining the success of a game of chance. 2nd levelMiser?s Envy: Subject jealously covets a nearby object. 3rd levelSuppress Breath Weapon: Subject can?t use breath weapon. 4th levelVoice of the Dragon: +10 on Bluff, Diplomacy, and Intimidate checks; can use one suggestion. 5th levelHide from Dragons: Dragons can?t perceive one subject/two levels. Dragonsight: Gain low-light vision, darkvision, and blindsense. CLERIC SPELLS3rd levelCloak of Bravery: You and your allies gain a bonus on saves against fear. Shield of Warding: Shield grants +1 bonus on Reflex saves per five levels (max: +5). 4th levelAntidragon Aura: Allies gain bonus to AC and saves against dragons. Contingent Energy Resistance: Energy damage triggers a resist energy spell. Fell the Greatest Foe: Deal extra damage to creatures larger than Medium. Lower Spell Resistance: Subject?s spell resistance reduced. 5th levelAura of Evasion: All within 10 ft: gain evasion against breath weapons. Vulnerability: Reduces an opponent?s damage reduction. 6th levelEnergy Immunity: Subject gains immunity to damage from one kind of energy. 7th levelDeath Dragon: You gain +4 enhancement bonus to natural armor, +4 deflection bonus to AC, and temporary hit points. DOMAINSThe two prestige domains described here, Domination and Glory, are available only to characters who have qualified to select the domains as a class feature (such as those who adopt the dracolyte prestige class). They are not available to beginning characters. DOMINATION DOMAINGranted Powers: You gain the Spell Focus (Enchantment) feat. Domination Domain Spells
DRAGON DOMAINGranted Powers: Add Bluff and Intimidate to your list of cleric class skills. Domain Spells
GLORY DOMAINGranted Power: Turn undead with a +2 bonus on the turning check and +1d6 to the turning damage roll. Glory Domain Spells
GREED DOMAINGranted Powers: You gain a +2 competence bonus on Appraise, Open Lock, and Slight of Hand checks. Domain Spells
WEALTH DOMAINGranted Powers: Add Appraise to your list of cleric class skills. You gain Skill Focus (Appraise) as a bonus feat. Domain Spells
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DRUID SPELLS2nd levelEarthbind: Subject creature can?t fly. 4th levelContingent Energy Resistance: Energy damage triggers a resist energy spell. 6th levelEnergy Immunity: Subject has immunity to damage from one kind of energy. PALADIN SPELLS2nd levelCloak of Bravery: You and your allies gain a bonus on saves against fear. Shield of Warding: Shield grants +1 bonus on Reflex saves, +1 per five levels (max +5). 3rd levelFell the Greatest Foe: Deal extra damage to creatures larger than Medium. Find the Gap: Your attacks ignore armor and natural armor. 4th levelDraconic Might: Gain +5 to Str, Con, Cha; +4 natural armor; immunity to magic sleep effects and paralysis. RANGER SPELLS3rd levelFind the Gap: Your attacks ignore armor and natural armor. SORCERER/WIZARD SPELLS1st levelTransCheat: Caster rerolls when determining the success of a game of chance. 2nd levelEnchEntice Gift: Subject gives caster what it?s holding. TransEarthbind: Subject creature can?t fly. Scale Weakening: Subject?s natural armor weakens. 3rd levelEnchMiser?s Envy: Subject jealously covets nearby object. Suppress Breath Weapon: Subject can?t use its breath weapon. TransDragon Breath: You gain a dragon?s breath weapon for 1 hour. Dragonskin: You gain +4 enhancement to natural armor, energy resistance 10. 4th levelAbjurAntidragon Aura: Allies gain bonus to AC and saves against dragons. Lower Spell Resistance: Subject?s spell resistance reduced. Voice of the Dragon: +10 on Bluff, Diplomacy, and Intimidate checks; can use one suggestion. 5th levelAbjurContingent Energy Resistance: Energy damagetriggers a resist energy spell. ConjLesser Dragon Ally: Exchange services with a 9HD dragon. TransDraconic Might: Gain +5 to Str, Con, Cha; +4 natural armor; immunity to magic sleep and paralysis effects. Dragonsight: Gain low-light vision, darkvision, and blindsense. Flight of the Dragon: You grow dragon wings. Vulnerability: Reduces an opponent?s damage reduction. 6th levelAbjurAura of Evasion: All within 10 ft gain evasion against breath weapons. 7th levelAbjurAntimagic Ray: Target loses all magical powers. Energy Immunity: Subject hss immunity to damage from one kind of energy. Hide from Dragons: Dragons can?t perceive one subject/two levels. ConjDragon Ally: As lesser dragon ally, but up to 18 HD. 8th levelConjPhantasmal Thief: Creates an unseen force that steals from others. 9th levelConjGreater Dragon Ally: As lesser dragon ally, but up to 27 HD DRAGON SORCERER/WIZARD SPELLS1st levelTransBreath Flare: Your breath weapon dazzles targets. 2nd levelAbjurScintillating Scales: You gain an AC deflection bonus equal to your Constitution modifier. EnchMesmerizing Glare: Your gaze dazes creatures. TransRazorfangs: Your bite or claw attack threatens a critical hit on a 19 or 20. Wings of Air: Target?s flight maneuverability improves by one step. 3rd levelTransBlinding Breath: Your breath weapon blinds targets. 4th levelAbjurDispelling Breath: Your breath weapon acts as a targeted dispel magic to all creatures in its area. EvocWingbind: A net of force entangles the target, preventing it from charging, running, or flying. NecroRebuking Breath: Your breath weapon rebukes undead. TransBreath Weapon Substitution: Your breath weapon deals a different kind of damage than normal. Sharptooth: One of your natural weapons deals damage as if you were one size larger. Stunning Breath: Your breath weapon also stuns creatures for 1 round. 5th levelTransBurning Blood: Your blood deals energy damage to nearby creatures when you are struck. Draconic Polymorph: You change into a dragon?s form. Ethereal Breath: Your breath weapon manifests on the Ethereal Plane. Superior Magic Fang: Your natural weapons gain +1 enhancement bonus per four levels. Greater Wings of Air: Target?s flight maneuverability improves by two steps. 6th levelNecroAura of Terror: You gain an aura of fear, or your frightful presence becomes more effective. Imperious Glare: You cause targets to cower in fear. 7th levelEnchHiss of Sleep: You induce comatose slumber in targets. TransAnimate Breath: Your breath weapon becomes a construct. Greater Stunning Breath: Your breath weapon also stuns creatures for 2d4 rounds. 8th levelEnchMaddening Whispers: You induce confusion and madness in targets. NecroEnervating Breath: Your breath weapon also bestows 2d4 negative levels. TransBreath Weapon Admixture: Your breath weapon also deals a second type of damage. 9th levelTransDeafening Breath: Your breath weapon also deals sonic damage and deafens. |
Aasterinian: Messenger of Io
Astilabor: The Acquisitor, Hoardmistress
Chronepsis: The Silent, The Watcher
Falazure: The Night Dragon
Garyx: Firelord, All-Destroyer, Cleanser of Worlds
Hlal: The Jester, The Keeper of Tales
Io: The Concordant Dragon, The Great Eternal Wheel, Swallower of Shades, The Ninefold Dragon, Creator of Dragonkind
Lendys: Scale of Justice, The Balancer, Weigher of Lives
Tamara: Her Beneficence, Her Mercy
Tiamat: The Chromatic Dragon, Queen of the Evil Dragons