Source |
Spell Name |
Brief Description |
Core |
Break Enchantment: |
Frees subjects from enchantments, alterations, curses, and petrification. |
Core |
Cure Serious Wounds: |
Cures 3d8 damage +1/level (max +15). |
Core |
Death Ward: |
Grants immunity to death spells and negative energy effects. |
Core |
Dispel Chaos: |
+4 bonus against attacks by chaotic creatures. |
Core |
Dispel Evil: |
+4 bonus against attacks by evil creatures. |
Core |
Holy Sword: |
Weapon becomes +5, deals +2d6 damage against evil. |
Core |
Mark of Justice: |
Designates action that will trigger curse on subject. |
Core |
Neutralize Poison: |
Immunizes subject against poison, detoxifies venom in or on subject. |
Core |
Restoration: |
Restores level and ability score drains. |
BoED |
Blood of the Martyr: |
You heal a target at range and take a like amount of damage. |
BoED |
Glory of the Martyr: |
As shield other, but with multiple targets. |
BoED |
Lesser Aspect of the Deity: |
Your form becomes more like your deity’s. |
BoED |
Sacred Haven: |
Target gains +2 sacred bonus to AC and retains Dex bonus to AC when flat-footed; you can heal target using lay on hands at range. |
BoED |
Sword of Conscience: |
Evil creature confesses crimes, takes Wisdom damage. |
BoED |
Winged Mount: |
Your mount sprouts wings and gains a fly speed of 60 ft. (good). |
CC |
Aligned Aura: |
Grant combat bonuses to like-aligned allies and impose penalties on creatures of opposing alignment. |
CC |
Bolster Aura: |
Subject's aura strengthens as if it had 1 HD/two caster levels more than it actually does. |
CC |
Moral Facade: |
Divination spells give a false alignment reading. |
CC |
Phantom Charge: |
Mount teleports forward 5ft./two caster levels; use with other spells grants mount fly speed. |
CC |
Sacred Item: |
Target object deals ld4/caster level (max. 10d4) points of positive energy damage to the next undead, evil outsider, or evil shapechanger that
touches it; undead must also save or flee for ld4 minutes. |
CC |
Subdue Aura: |
Subject's aura weakens as if it had 1 HD/two caster levels fewer than it actually does. |
CD |
Revenance: |
Restores dead creature to life for 1 min./level. |
CD |
Sacred Haven: |
Creature gains AC bonus, and you can monitor and heal it magically |
CD |
Spiritual Chariot: |
Creates ghostly chariot behind your mount. |
CD |
Visage of the Deity, Lesser: |
You gain +4 Cha and resis- tance 10 to certain energy types. |
CD |
Weapon of the Deity: |
Your weapon gains enhancement bonus and special ability. |
CD |
Winged Mount: |
Your mount grows wings and ?ies at speed of 60 ft. |
Drac |
Draconic Might: |
Gain +5 to Str, Con, Cha; +4 natural armor; immunity to magic sleep effects and paralysis. |
Frost |
Aura of Cold, Lesser: |
Intense cold deals 1d6 damage to creatures within 5 ft. |
HoB |
Battlefield Illumination: |
Improve light in 80-ft.-radius cylinder. |
MoI |
Valiant Spirit: |
Subject can activate bonus on attack, damage, Fort saves, and Str-based checks for 1 minute. |
MH |
Righteous Aura: |
You detonate on death, healing good creatures and damaging others (2d6/level damage). |
Planar |
Axiomatic Storm: |
Lawful-aligned rain falls in 20-ft. radius. |
PHBII |
Blessing of the Righteous: |
Weapons deal +1d6 holy damage and become good-aligned. |
PHBII |
Divine Retaliation: |
Weapon appears and strikes those who attack you. |
PHBII |
Meteoric Strike: |
Melee attack deals an extra 1d6 damage + 1d6/4 levels; adjacent creatures take half damage. |