Source |
Spell Name |
Brief Description |
Core |
Bull’s Strength: |
Subject gains +4 to Str for 1 min./level. |
Core |
Cure Moderate Wounds: |
Cures 2d8 damage +1/level (max +10). |
Core |
Darkness: |
20-ft. radius of supernatural shadow. |
Core |
Death Knell: |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and
+1 level. |
Core |
Eagle’s Splendor: |
Subject gains +4 to Cha for 1 min./level. |
Core |
Inflict Moderate Wounds: |
Touch attack, 2d8 damage +1/level (max +10). |
Core |
Shatter: |
Sonic vibration damages objects or crystalline creatures. |
Core |
Summon Monster II: |
Calls extraplanar creature to fight for you. (Evil only) |
CC |
Divine Presence: |
Gain a +5, +10, or +15 bonus on Intimidate checks against those who don't worship your deity. |
CC |
Execration: |
Target takes a -2 penalty on saves and must take the lower of two rolls on one attack. |
CC |
Master Cavalier: |
Gain a +10 bonus on Ride checks, or +20 with special mount; use with other spells grants mount fly speed. |
CC |
Turn Anathema: |
Use your turn/rebuke ability to turn creatures with the opposing alignment subtype. |
CD |
Blessed Aim: |
+2 bonus for allies’ ranged attacks. |
CD |
Curse of Ill Fortune: |
Target suffers –3 penalty on attacks, checks, and saves. |
CD |
Zeal: |
You move through foes to attack the enemy you want. |
City |
False Peacebond: |
As peacebond, but subject can draw weapon freely. |
DrM |
Soul of Shadow: |
Inflict spells cast by or on you have greater effect. |
FC1 |
Demoncall: |
Grants +10 profane bonus on one Knowledge (arcana), Knowledge (the planes), or Knowledge (religion) check. |
FC2 |
Devil’s Eye: |
See through magical darkness up to 30 ft. |
FC2 |
Investiture of the Bearded Devil: |
Target deals extra melee damage each round that it hits a foe. |
FC2 |
Investiture of the Chain Devil: |
Target gains +5-ft. reach and extra attack of opportunity. |
LM |
Summon Undead II: |
Summons undead to fight for you. |
HoH |
Summon Undead II: |
Summons undead to fight for you. |
MH |
Veil of Shadow: |
Darkness grants you concealment. |
PHBII |
Increase Virulence: |
Poison’s DC increases by 2. |