Spell List
BEGUILER SPELLS
0TH-LEVEL BEGUILER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Dancing Lights: |
Creates torches or other lights. |
Core |
Daze: |
Humanoid creature of 4 HD or less loses next action. |
Core |
Detect Magic: |
Detects spells and magic items within 60 ft. |
Core |
Ghost Sound: |
Figment sounds. |
Core |
Message: |
Whispered conversation at distance. |
Core |
Open/Close: |
Opens or closes small or light things. |
Core |
Read Magic: |
Read scrolls and spellbooks. |
1ST-LEVEL BEGUILER SPELLS
2ND-LEVEL BEGUILER SPELLS
Source |
Spell Name |
Brief Description |
PHBII |
Blinding Color Surge: |
Blind subject for 1 round, gain invisibility. |
Core |
Blur: |
Attacks miss subject 20% of the time. |
Core |
Daze Monster: |
Living creature of 6 HD or less loses next action. |
Core |
Detect Thoughts: |
Allows "listening" to surface thoughts. |
Core |
Fog Cloud: |
Fog obscures vision. |
Core |
Glitterdust: |
Blinds creatures, outlines invisible creatures. |
Core |
Hypnotic Pattern: |
Fascinates (2d4 + level) HD of creatures. |
Core |
Invisibility: |
Subject is invisible for 1 min./level or until it attacks. |
Core |
Knock: |
Opens locked or magically sealed door. |
Core |
Minor Image: |
As silent image, plus some sound. |
Core |
Mirror Image: |
Creates decoy duplicates of you (1d4 +1 per three levels, max 8). |
Core |
Misdirection: |
Misleads Divinations for one creature or object. |
Core |
See Invisibility: |
Reveals invisible creatures or objects. |
Core |
Silence: |
Negates sound in 20-ft. radius. |
Core |
Spider Climb: |
Grants ability to walk on walls and ceilings. |
PHBII |
Stay the Hand: |
Change subject creature's attitude to helpful for 1 round. |
Core |
Touch of Idiocy: |
Subject takes 1d6 points of Int, Wis, and Cha damage. |
PHBII |
Vertigo: |
Subject creature must succeed on a DC 10 Balance check to move each round. |
PHBII |
Whelming Blast: |
15-foot cone deals 1d6 nonlethal damage/2 levels (max 5d6). |
3RD-LEVEL BEGUILER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Arcane Sight: |
Magical auras become visible to you. |
Core |
Clairaudience/Clairvoyance: |
Hear or see at a distance for 1 min./level. |
PHBII |
Crown of Veils: |
Gain +2 to Disguise and Hide, discharge to gain +8. |
Core |
Deep Slumber: |
Puts 10 HD of creatures to sleep. |
Core |
Dispel Magic: |
Cancels magical spells and effects. |
Core |
Displacement: |
Attacks miss subject 50%. |
Core |
Glibness: |
You gain +30 bonus on Bluff checks, and your lies can escape magical discernment. |
PHBII |
Halt: |
Subject's feet become stuck to ground. |
Core |
Haste: |
One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. |
PHBII |
Hesitate: |
Force subject to lose actions. |
Core |
Hold Person: |
Paralyzes one humanoid for 1 round/level. |
PHBII |
Inevitable Defeat: |
Subject takes 3d6 nonlethal damage/round. |
Core |
Invisibility Sphere: |
Makes everyone within 10 ft. invisible. |
PHBII |
Legion of Sentinels: |
Ghostly swordsmen threaten a 10-foot radius, deal 1d8 damage +1/3 levels (max +5). |
Core |
Major Image: |
As silent image, plus sound, smell and thermal effects. |
Core |
Nondetection: |
Hides subject from Divination, scrying. |
Core |
Slow: |
One subject/level takes only one action/round, –2 to AC, –2 on attack rolls. |
Core |
Suggestion: |
Compels subject to follow stated course of action. |
PHBII |
Vertigo Field: |
Creatures have 20% miss chance and possibly become nauseated. |
Core |
Zone of Silence: |
Keeps eavesdroppers from overhearing conversations. |
4TH-LEVEL BEGUILER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Charm Monster: |
Makes monster believe it is your ally. |
Core |
Confusion: |
Subjects behave oddly for 1 round/level. |
Core |
Crushing Despair: |
Subjects take –2 on attack rolls, damage rolls, saves, and checks. |
Core |
Freedom of Movement: |
Subject moves normally despite impediments. |
Core |
Greater Invisibility: |
As invisibility, but subject can attack and stay invisible. |
PHBII |
Greater Mirror Image: |
As mirror image, but gain an additional image each round. |
Core |
Locate Creature: |
Indicates direction to familiar creature. |
PHBII |
Mass Whelm: |
1d6 nonlethal damage/level (max 10d6) to 1 creature/level. |
PHBII |
Phantom Battle: |
Illusion of battle flanks creatures and denies attacks of opportunity. |
Core |
Rainbow Pattern: |
Lights fascinate 24 HD of creatures. |
Core |
Solid Fog: |
Blocks vision and slows movement. |
5TH-LEVEL BEGUILER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Break Enchantment: |
Frees subjects from Enchantments, alterations, curses, and petrification. |
Core |
Dominate Person: |
Controls humanoid telepathically. |
Core |
Feeblemind: |
Subject's Int and Cha drop to 1. |
PHBII |
Friend to Foe: |
Make subject creature believe its allies are its enemies. |
Core |
Hold Monster: |
As hold person, but any creature. |
PHBII |
Incite Riot: |
Subjects attack nearest creature. |
Core |
Mind Fog: |
Subjects in fog get –10 to Wis and Will checks. |
Core |
Rary's Telepathic Bond: |
Link lets allies communicate. |
Core |
Seeming: |
Changes appearance of one person per two levels. |
Core |
Sending: |
Delivers short message anywhere, instantly. |
PHBII |
Swift Etherealness: |
Subject momentarily becomes ethereal. |
6TH-LEVEL BEGUILER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Greater Dispel Magic: |
As dispel magic, but +20 on check. |
Core |
Mass Suggestion: |
As suggestion, plus one subject/level. |
Core |
Mislead: |
Turns you invisible and creates illusory double. |
PHBII |
Overwhelm: |
Nonlethal damage knocks out subject. |
Core |
Repulsion: |
Creatures can't approach you. |
Core |
Shadow Walk: |
Step into shadow to travel rapidly. |
Core |
True Seeing: |
Lets you see all things as they really are. |
Core |
Veil: |
Changes appearance of group of creatures. |
7TH-LEVEL BEGUILER SPELLS
8TH-LEVEL BEGUILER SPELLS
Source |
Spell Name |
Brief Description |
Core |
Demand: |
As sending, plus you can send suggestion. |
Core |
Discern Location: |
Reveals exact location of creature or object. |
Core |
Mind Blank: |
Subject is immune to mental/emotional magic and scrying. |
Core |
Moment of Prescience: |
You gain insight bonus on single attack roll, check, or save. |
Core |
Power Word Stun: |
Stuns creature with 150 hp or less. |
Core |
Scintillating Pattern: |
Twisting colors confuse, stun, or render unconscious. |
Core |
Screen: |
Illusion hides area from vision, scrying. |
9TH-LEVEL BEGUILER SPELLS
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