| Power Name | 
Brief Description | 
Source | 
| Astral Traveler: | 
Enable yourself or another to join an astral caravan-enabled trip.
  | 
EPH | 
| Biofeedback: | 
Gain DR 2/-. | 
EPH | 
| Bite of the Wolf: | 
Gain bite attack for 1d8 damage. | 
EPH | 
| Burst: | 
Gain +10ft. to speed this round. | 
EPH | 
| Call Weaponry: | 
Create temporary weapon. | 
EPH | 
| Catfall: | 
Instantly save yourself from a fall. | 
EPH | 
| Chameleon: | 
Gain +10 enhancement bonus on Hide checks. | 
EPH | 
| Claws of the Beast: | 
Your hands become deadly claws. | 
EPH | 
| Compression: | 
You grow smaller. | 
EPH | 
| Conceal Thoughts: | 
You conceal your motives. | 
EPH | 
| Detect Psionics: | 
You detect the presence of psionics. | 
EPH | 
| Dissipating Touch: | 
Touch deals 1d6 damage. | 
EPH | 
| Distract: | 
Subject gets -4 on Listen, Search, Sense Motive, and Spot checks. | 
EPH | 
| Elfsight: | 
Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
  | 
EPH | 
| Empty Mind: | 
Gain +2 on Will saves until your next action. | 
EPH | 
| Expansion: | 
Become one size category larger. | 
EPH | 
| Float: | 
Buoy yourself in water or other liquid. | 
EPH | 
| Force Screen: | 
Invisible disc provides +4 shield bonus to AC.
  | 
EPH | 
| Grip of Iron: | 
Your iron grip gives +4 bonus on grapple checks. | 
EPH | 
| Hammer: | 
Melee touch attack deals 1d8/round. | 
EPH | 
| Inertial Armor: | 
Tangible field of force provides you with +4 armor bonus to AC. | 
EPH | 
| Metaphysical Claw: | 
Your natural weapon gains +1 bonus. | 
EPH | 
| Metaphysical Weapon: | 
Weapon gains +1 bonus. | 
EPH | 
| My Light: | 
Your eyes emit 20-ft. cone of light. | 
EPH | 
| Precognition, Defensive: | 
Gain +1 insight bonus to AC and saving throws. | 
EPH | 
| Precognition, Offensive: | 
Gain +1 insight bonus on your attack rolls. | 
EPH | 
| Prescience, Offensive: | 
Gain +2 insight bonus on your damage rolls. | 
EPH | 
| Prevenom: | 
Your claws gain a poison coating. | 
EPH | 
| Prevenom Weapon: | 
Your weapon is mildly venomous. | 
EPH | 
| Skate: | 
Subject slides skillfully along the ground. | 
EPH | 
| Stomp: | 
Subjects fall prone and take 1d4 nonlethal damage. | 
EPH | 
| Synesthete: | 
You receive one kind of sense when another sense is stimulated. | 
EPH | 
| Thicken Skin: | 
Gain +1 enhancement bonus to your AC for 10 min./level. | 
EPH | 
| Vigor: | 
Gain 5 temporary hit points. | 
EPH | 
| Adrenaline Boost: | 
Receive a temporary Str and Dex boost. | 
CPsi | 
| Call Armor: | 
Transfer chosen type of armor to your hand. | 
CPsi | 
| Deaden Blow: | 
A weapon deals nonlethal damage rather than lethal. | 
CPsi | 
| Deflection Field: | 
Manipulate a field of energy to protect you from attacks. | 
CPsi | 
| Endure Elements, Psionic: | 
Exist comfortably in hot or cold environments. | 
CPsi | 
| Extend Range: | 
Increase the range increment of a ranged or thrown weapon. | 
CPsi | 
| Inspire Mount: | 
Increase the speed of your mount, and its ability to avoid attacks. | 
CPsi | 
| Mighty Spring: | 
Gain +10 enhancement bonus on your jump this round. | 
CPsi | 
| Primal Fear: | 
Target is shaken for 1 round. | 
CPsi | 
| Slow Breathing: | 
Gain a +4 competence bonus on saving throws against altitude sickness. | 
CPsi | 
| Stone Mind: | 
Gain bonuses to Search checks while standing on stone or earth. | 
CPsi | 
| Stygian Discernment: | 
Gain insight to act against detected undead and negative energy auras. | 
CPsi | 
| Urban Strider: | 
Move across uneven surfaces or through crowds with ease. | 
CPsi | 
| Slow Breathing: | 
Gain a +4 competence bonus on saving throws against altitude sickness. | 
Frost | 
| Channel the Psychic Dragon: | 
Gain bonus on skill checks and resistance based on chosen gem dragon. | 
DrM | 
| Urban Strider: | 
Move across uneven surfaces or through crowds with ease. | 
RoD | 
| Perfect Archery: | 
You do not provoke attacks of opportunity for firing ranged weapons. | 
RoS |