Character Level |
XP Req |
Feat? |
Stat Increase? |
Epic Attack Bonus |
Epic Fort |
Epic Ref |
Epic Will |
7th |
21,000 |
No |
No |
- |
- |
- |
- |
Class |
Fighter |
Rogue |
Level |
4th |
3rd |
Hit Dice |
d10 |
1d6 |
Bonus Feat |
Yes |
- |
Spells (totals) |
- |
- |
Special Abilities |
- |
- |
Skills |
2 + Int +1 = 6 |
8 + Int + 1 = 12 |
Attack Bonus |
+1 |
+1 |
Fortitude Save |
+1 |
+0 |
Reflex Save |
0 |
+1 |
Will Save |
0 |
+0 |
Class Skills |
Climb (Str), Craft (Int), Handle Animal (Cha), Jump (Str), Ride (Dex), and Swim (Str). |
Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int, exclusive skill), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Innuendo (Wis), Intimidate (Cha), Intuit Direction (Wis), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Pick Pocket (Dex), Profession (Wis), Read Lips (Int, exclusive skill), Search (Int), Sense Motive (Wis), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha, exclusive skill), and Use Rope (Dex). |
Bonus Feats | Ambidexterity, Blind-Fight, Combat Reflexes, Dodge (Mobility, Spring Attack), Exotic Weapon Proficiency*, Expertise (Improved Disarm, Improved Trip, Whirlwind Attack), Improved Critical*, Improved Initiative, Improved Unarmed Strike (Deflect Arrows, Stunning Fist), Mounted Combat (Mounted Archery, Trample, Ride-By Attack, Spirited Charge), Point Blank Shot (Far Shot, Precise Shot, Rapid Shot, Shot on the Run), Power Attack (Cleave, Improved Bull Rush, Sunder, Great Cleave), Quick Draw, Two- Weapon Fighting (Improved Two-Weapon Fighting), Weapon Finesse*, Weapon Focus*, Weapon Specialization*. |