Loot stolen from Gloiran
Items of magical nature
- Ring; gold with a single blue quartz
Chaemelon power (+15 to Hide rolls)
- Ring; red gold with two rubies
Warmth; permanent Endure Elements (Cold), reducing Cold damage by 5 points/round.
- Ring; platinum with Pelor's symbol carved on
Hedradaring; traditionally given to senior clerics of Pelor (cardinal or monsignor rank) to protect and assist them in dangerous or difficult situations.
- Boots; warm, comfortable-looking fur winter boots
Boots of Winterlands; permanent Endure Elements (Cold), reducing Cold damage by 5 points/round, wearer can walk on snow and ice as if it were grass.
- Amulet; carved and filigreed ivory, with fish and dolphins
Natural Armour +5.
- Short sword; red metal blade and hilts, material looks extraplanar or otherworldly.
Bloodfang; an assassin's weapon for secret slayings.
- Pipes; wooden, with stylized rats entwining them in bas-relief
Pipes of the Sewers; summon 1d6x10 rats (20% of Dire rats)
- Bag; non-descript, leather, seems to hold more than it should...
Holding; 500lb, 70'3
Non-magical items
- Goblet (3078gp, silver inlaid with chrysopase (50gp))
- Belt (1251gp, jade)
- Armband (270gp, wrought silver & gold)
- Decanter (488gp, wrought silver)
- Fob (736gp, wrought gold)